Pro am Skateboarding Competition.
Full Park- JAM
Full park jam qualifying Competition
Qualifying Run will be 5mins long
Failed attempts & or bails will not be counted against the Skateboarder
During qualifying run
Skateboarders trick must be (LANDED)
"In bounce" Of the Fort scott Skatepark
We encourage that skaters Keep on the park during there runs, But if The skater needs to step outside the concrete For
the appropriate Speed or angle
(THAT WILL NOT EFFECT YOUR SCORE)
Just please stay cautious of.
(THE TOP 7 SKATEBOARDERS)
(ADANCE TO THE FINALS!)
FULL PARK JAM FINALS
Finalist will be announced,
At that time the skater will have 30mins to prepare and practice for there final run.
( FSSP committee CANNOT Guarantee That only the finalists will be the only Skaters practicing during that time, So please fully prepare during warm up & Qualifying that 30 mins will go by fast)
(ALL 7 FINALISTS WILL HAVE 3 RUNS)
An average of of your 3 runs will.
consist of your final score
THE 7TH QUALIFYING FINALIST WILL
START OFF THE FINALS
(save the best for last)
Competing for 🥇🥈🥉Place
Rules in Battle @ the Fort- GAME OF.
Battle at the Fort is a slightly updated version of the Game of SKATE held at the FORT SCOTT Skate park in KS
Flat ground only,
No doing tricks that slide on the ground if your opponent popped their trick.
Last letter gets a RETRY OR PROVE IT the choice of the defender .
Offensive toe drag gets one do over.
Defensive toe drag has a bigger margin of error but will ultimately be decided by the referee.
If trick maker does not pop the trick but is still landed, the trick still counts.
qualifying round consisting of the average amount of Skaters (Games NO Bigger then 5)
Competing for TOP 5 finalists
Finals Game of S.K.A.T.E
Top 5 skaters will Compete to.
Best trick competition will be held on.
the new addition of FSSP
(handrails) & (gap)
the in bounce and out of bounce will be announced at the Competitions, The BEST TRICK is a little different then all of the other Classes, This will be a 30 min jam Sesh of all the competing Skaters @ the best trick spot,
Skaters stay considerate of other Skaters Trying to do there trick as well, This does NOT mean Slow down What you are attempting.
IF the judges catch a Skater intentionally (Snaking) another Skater to stop his trick from happening, ( the Skater will be verbally warned)
if the Skateboarder continues, the judges will consult an ultimately
rule out the over all decision.
in the case there are two or more scores ( too close to call )
This will result in a SUDDEN DEATH @ a different part of the park,
"head judges call"
GO BIG OR GO HOME!
" THERE WILL ONLY BE ONE WINNER!"
This is a brand new division of competition added to battle@thefort
qualifying will be a jam style comp, anything goes full park!
( falls or bails will NOT count against your qualifying score)
3 riders per heat
each heat will be 3min long
the riders with the 5 highest qualifying scores will advance to the final round.
Top 5 riders will have one "1:30 sec" to put it all on the table
( falls WILL count against your score)
(Surprise Skateboarding Game)
All skaters welcome
Game will be announced day of.
(FSSP committee cannot guarantee that there will be a lot of time to practice the day of the event, we strongly advise that you get your practice in before the day of the event to assure you have the feel of FSSP)